
Chaotix Morwen
Ugly Duckling Inc
8
|
Posted - 2014.04.08 17:06:00 -
[1] - Quote
Mournful Conciousness wrote:Why would it matter if the Nestor were out of line with Blops battleships? They themselves have a specific function - that of bridging in recons and bombers. I see no comparison.
There are many powerful ships that can currently enter a system and choose never to leave and maneuver while cloaked. I am keen to understand why the Nestor being a battleship hull is relevant to an argument against it being able to do the same.
In terms of power projection I don't see the Nestor as any more powerful and dangerous than a cloaked T3.
Is there something about battleships, with their slow lock times and lack of maneuverability that I am missing?
A Nestor is easily vastly more deadly than any cloaky T3. A T3 has rather limited DPS when it uses the cloaking subsystem, in fact only the Proteus is able to keep a relatively high DPS...and youve got to keep in mind it has to be right at the opponent to apply this DPS. A Nestor can pull heavy DPS whilst at a fair range from an opponent, just did a quick eft fit and i managed to get 863 DPS applied at 20+ km, with 153k EHP. I am unable to get a T3(at the same cost a the nestor) to get equivalent stats, so i believe consistently comparing a CovOps Nestor with any CovOpsT3 to be very inaccurate. (Additionally i compensated for the slow lock time with a few SeBo's in the ample mid slots of the Nestor).
Even if it was the case that a Nestor and T3 would achieve equivalent stats, would that be balanced? A T3 takes far more SP to use, let alone use effectively.
You seem to be missing a lot about battleships, yes they have the drawback of slow lock times and maneuverability...and they have this drawback due to the fact that their advantages need an offset. They have the highest DPS and tanking ability of all subcap hulls, its true you can outdps or outtank them, but both at the same time...gl. A CovOps cloak would instantly remove one of the disadvantages of a battleship...its maneuverability, have you tried flying a battleship through lowsec? Your only vulnerable at 1 point during travel, on gates, warping to the next gate. A CovOps eliminates the majority of the danger in this case, as nobody landing on gate will even know your there, and the majority of gate camps will be easliy avoidable by simply using the mwd+cloak trick either to get to warp safely or in the case that the campers think of that, by simply moving in a random direction then warping off.
Additionally why should a heavy dps and tanky battleship be able to use a covops cloak to pick and choose its engagements? Every other hull makes a tradeoff to use covops cloak, either in the form of dps or tank where as the Nestor is just a beefy monster. Now if the Nestor did make a significant tradeoff in order to use CovOps then there wouldnt be so many negative comments on the idea, but it would have to be severely cut down to the point that it will be considered useless...as it is now. The ship needs a different ability to truly be viable, a great example of which is the covert jump drive that many other people have recommended, essentially a blops jump drive but without the ability to create bridges, which would match the sisters lore and give the ship a unique niche it can use. |